eSchool News

eSchool News
eSchool News covers the intersection of technology and innovation in education.
  • Nureva launches cloud-based collaboration system
    Nureva Inc., a collaboration solutions company, announces two models of the Span classroom collaboration system, the WM210e and the WM220e. Designed for use in classrooms, media centers and innovation labs, the Span classroom collaboration system draws upon familiar, simple and flexible tools already widely used in paper-based creative processes in the classroom including sticky notes, sketches, images and flip charts. The system uses a software-as-a-service (SaaS) model to enable collaboration on an expansive 40' (12.2 m) digital canvas. Students create their input on their personal devices, either a computer or a tablet, and share it on the digital canvas in the cloud. The single-projector WM210e model or dual-projector WM220e model transforms classroom walls into a 10' or 20' (3.1 m or 6.1 m) interactive panoramic workspace for small-group or whole-class collaboration on the digital canvas. The Span system can aid in developing 21st-century skills including creativity, critical thinking, collaboration and communication. Students use their personal devices to capture their thoughts and when ready, they add these ideas to the shared virtual canvas that is accessed online and projected in panoramic view on a wall. A group or an entire class can then work together to classify, discuss, debate and refine ideas. Everyone’s contributions are visible, enabling all students to actively participate in discussions and learning. Best of all, collaboration doesn’t end when class does. One session can easily lead to further exploration, and students can continue to work on the canvases in real time from other computers, tablets or large-format interactive displays anywhere. “Educators today are looking for solutions that make the most of the technology already in place in their schools,” said Nancy Knowlton, Nureva’s CEO. “The Span system addresses these needs while giving students the means to actively collaborate anytime, anywhere.”
  • How Technology Is Creating the Library of Tomorrow
    Explore a university library that incorporates collaboration technology to create an engaging learning environment. Read the case study about the James B. Hunt Jr. Library at North Carolina State University to learn how the school has created a technological center that supports the full lifecycle of research.
  • Immersive Technologies Benefit Research and Collaboration in Education
    Virtual environments can immerse students in realistic conditions so they can safely practice and learn from their mistakes. Download the paper, “Visualization and Simulation for Research and Collaboration,” to learn how this technology can benefit your organization.
  • How to save money and time with asset management software
    Lost textbooks? Old paper-pushing systems? Asset management software is keeping track of textbooks and more for these districts, and saving them money in the process.
  • 3 barriers, 3 fixes for school broadband
    Nationwide, 23 percent of school districts still do not meet the Federal Communication Commission's (FCC) minimum broadband access goal of 100 kbps per student, according to a state-by-state broadband connectivity report from the nonprofit EducationSuperHighway. The top three barriers to meeting the FCC's minimum broadband goal, according to the report, include: Access to fiber: School districts without fiber are 15 percent less likely to meet connectivity goals. Broadband affordability: Districts that do meet the 100 kpbs per student minimum pay an average cost of $5.07 per Mbps--those that do not meet the goal pay more than double, at $12.33 per Mbps. School district budgets: The average internet access budget in districts that meet the FCC's connectivity goal is $4.93 per student--more than 2.4 times the $2.08 per student budget for districts that do not meet the broadband connectivity goals. In all, 20 million more students have been connected to high-speed broadband over the past 2 years, according to the report. In 2013, just 30 percent of school districts met the Federal Communication Commission's minimum broadband access goal. In 2015, that jumped to 77 percent. Despite meeting connectivity goals, most districts still have to increase the amount of broadband they purchase in order to keep up with demand, which is growing in K-12 schools at a rate of more than 50 percent per year, EducationSuperHighway says. In fact, the typical school district will have to triple its bandwidth in the next three years. Three things can help connect all of the nation's students to school broadband: Connect 9,500 schools to fiber: Twelve percent of schools that need a fiber connection do not have one, and EducationSuperHighway estimates it will cost roughly $1 billion to achieve connectivity. Ensure every classroom has wi-fi: Districts can leverage the $3.4 billion in funding availble for internal connections over the next four years to ensure every classroom has wi-fi. Make broadband affordable: Continually focusing on affordability, and striving to lower the cost of broadband access to $3 per Mbps, would help 12.2 million students meet the FCC's minimum access goal. If remaining districts invest $0.25 per student per year, every student would be able to meet the FCC's minimum goal.
Contact Us
Awlaelo Schools Alumni Association